c++ - FFmpeg 1.0 < causing audio playback issues -
i have audio streamer based on ffplay. works great using ffmpeg 0.11 when use ffmpeg 1.0 or latest 1.2 release audio seems decoded or played weirdly.
essentially sounds chipmunks mp3 streams , aac streams hear tons of static barely hearing actual stream , actual stream sounds slow.
any ideas possible changes in ffmpeg have caused these types of issues?
similar issue posted here no actual answer going on. supposedly this code reproduces same issue.
update 1:
have done step step copy ffplay , still no luck! :/ channel , sampling rate correct there must internally returning weird decoded format?
pcodecctx->request_sample_fmt = av_sample_fmt_s16 doesn't change behavior! didn't find better solution using swr_convert convert audio sample av_sample_fmt_flt av_sample_fmt_s16.
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