XNA - How to make an image disappear after x seconds? -


sorry bother everyone, can't find tutorials on xna come here help, how make wait before disposing?

    protected override void draw(gametime gametime)     {         graphicsdevice.clear(color.black);         // todo: add drawing code here         mbatch.begin();         mbatch.draw(mthequantumbros2, new rectangle(300, 150, mthequantumbros2.width, mthequantumbros2.height), color.white);         //how make wait 3 seconds before disposing?         mbatch.dispose();         mbatch.end();         base.draw(gametime);     } 

you can use elapsed time after application has been open x seconds disapear

if (gametime.totalgametime.totalseconds <= 3) {     mbatch.begin();     mbatch.draw(mthequantumbros2,          new rectangle(300, 150, mthequantumbros2.width, mthequantumbros2.height),         color.white);     //how make wait 3 seconds before disposing?     mbatch.end(); } 

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