colors - how to read pixeldata efficiently with WebGL? -
is there faster method read pixel data getimagedata() ? i'm using three.js , far in order pixel's colors image , use them scene have read pixel data directly canvas element, there faster way?
cheers
getimagedata() html5 canvas method. if want manipulate pixel values, need further webgl fragment-shaders. if need pixel data else, don't think there's faster method.
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